Class ChatTurnStatus
One turn's honest record, carried on the final ChatResponseUpdate and on the
ChatResponse under TurnStatus. One strongly-typed record
under one key, rather than seven loose string keys.
public sealed record ChatTurnStatus : IEquatable<ChatTurnStatus>
- Inheritance
-
ChatTurnStatus
- Implements
- Inherited Members
Constructors
- ChatTurnStatus(EdgeChatStopReason, string, string?, int, int, int, int, int, TimeSpan, TimeSpan, double, EdgeThermalState, bool)
One turn's honest record, carried on the final
ChatResponseUpdateand on theChatResponseunder TurnStatus. One strongly-typed record under one key, rather than seven loose string keys.
Properties
- ContextTokens
The context the budget allowed.
- ConversationId
The effective id for this response - the caller's if they supplied one, otherwise the one this client minted. Also on every
ChatResponseUpdate.ConversationId.
- Duration
The whole turn.
- GeneratedTokens
Tokens this turn produced.
- MessagesDropped
How many messages history reduction evicted.
- ModelId
The model that produced it.
- PromptTokens
Total sequence length the model conditioned on, after any conversation-cache append. Equal to
UsageDetails.InputTokenCounton the same response.
- PromptTokensAppended
Tokens actually encoded and appended this turn: equal to
PromptTokenson a fresh generator, and the delta alone on a conversation-cache hit.
- StopReason
Why the turn ended.
- Thermal
The thermal state at the end of the turn, published verbatim -
Unknownis never normalised toNominal.
- ThermalThrottled
Whether the decode was paced at any point.
- TimeToFirstToken
Prefill plus the first decode step.
- TokensPerSecond
Decode throughput, excluding prefill.